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Player Healing and Repair services (i.e roles beyond 'adventurer')
#16
The suggestions in the initial post seem like combat buffs to specific archetypes which certain classes already fit, except this'll just promote the limited amount of selected archetypes given instead of any kind of mix-and-match variety that is preferable in the kind of customizable system that SL2 offers.
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RE: Player Healing and Repair services (i.e roles beyond 'adventurer') - by Sawrock - 04-14-2021, 03:16 PM

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