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Race Suggestion Megathread
#5
I'm mentioning potential problems i see with the core the the races idea hence why i mentioned "assuming they work this way" which is a fair assumption considering all land bound keals get it.

Dullahans as the other tanky race have their own drawbacks that they have build around and Shaitans as well if the ursa race is keal it's not gonna have the drawbacks of dully or corrupted races it's just glykins without the poison immunity.

It's a Keal Race they will pump san so they have plenty of resists and yes black knights can be doom walls.

I said the proposed instinct might make it worse actually because having a tank that can TANK FOR OTHERS is a huge thing for this game since outside of protect (which is functionally usless due to how people move) is really strong.
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Messages In This Thread
Race Suggestion Megathread - by Shadbase - 06-02-2021, 02:56 AM
RE: Race Suggestion Megathread - by Kiranis - 06-02-2021, 09:51 AM
RE: Race Suggestion Megathread - by Shadbase - 06-02-2021, 11:35 AM
RE: Race Suggestion Megathread - by Kiranis - 06-04-2021, 01:27 AM
RE: Race Suggestion Megathread - by Shadbase - 06-05-2021, 07:11 AM
RE: Race Suggestion Megathread - by Snake - 06-05-2021, 02:50 PM

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