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Charge Mind: Revamped
#8
"[url=http://www.neus-projects.net/viewtopic.php?p=4313#p4313 Wrote:Neus » Wed Feb 04, 2015 2:20 pm[/url]"]I had an idea along similar lines, only you built up your Charge Mind multiplier by casting spells normally, then gained a variable bonus on Charge Mind based on how high that multiplier was.

This would be a nice idea, if battles didn't end so quickly.

If implemented as-is, Evokers would simply run around using Magaisendo, until they were confident that they could one-shot the enemy with their multiplier.
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