(09-01-2021, 05:17 PM)Snake Wrote: There's also been another word about how Glancing should be modified to work like this:
Glancing Check A = Hit?
(Hits)
Glancing Check A = Miss?
Glancing Check B = Hit?
(Glancing)
Glancing Check A = Miss?
Glancing Check B = Miss?
(Miss)
Feels uneven but only in this scenario I feel a 60% or higher DR is justified.
60% or higher DR is unacceptable even in this scenario, unless a lot more was changed than just this. 30% DR with bonus status resistance towards applicable inflict on glancing seems more fair if full evasion is a factor.
This change just makes it so your hit% on forecast is not lying to you / doesn't heavily favor glancing to an overwhelming degree.
(This is assuming full evasion with the new proposed changes)