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The Flaws and Benefits of Version 2.49
#23
(09-03-2021, 10:31 PM)Miller Wrote: ...omitted for brevity...

Glancing Blows is a flawed system as it stands, while it current serves as an 'in-between' for a full evasion system and our previous evasion system, right now it has a strong issue with:

A) The probability of getting a glancing hit is absurd as illustrated by one of my previous posts where you can refer to a small probability chart. You need at least 85% hit to get anywhere.

...omitted for brevity...

E) Blind as a status is absurdly oppressive as it allows even tanks with zero celerity investment to have a 44% chance to at least get a glancing blow provided they're able to inflict the status to begin with.

I echo Miller's sentiments.  Though it's pointless for me to reiterate a post verbatim, I will at least mention two things since they are the points I feel most strongly about.  Having to land two consecutive hits to prevent a Glancing Blow and accomplish something meaningful feels bad, and the way Blind plays with this glancing system feels worse -- especially when it's against a full tank.
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RE: The Flaws and Benefits of Version 2.49 - by Kameron8 - 09-04-2021, 02:38 AM

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