09-04-2021, 06:16 PM
There's another idea I thought about.
What if it was similar to Adversity Tunic? The more enemies in range, the more daring you become, reducing all damage by 5% per enemy in the enemy team (but a penalty of -5% per ally on your team).
What if it was similar to Adversity Tunic? The more enemies in range, the more daring you become, reducing all damage by 5% per enemy in the enemy team (but a penalty of -5% per ally on your team).