Due to Far-Shot Penalty, Nevarious Riff is nigh-unusable now. This still costs 6M, 45 FP, but unfortunately, now has high chance to just miss or proc Glancing Blows for a very small amount of damage. The scaling is very much an oddball to fit in SKI without making its damage take a nosedive. (It requires SAN, STR, LUC to do anything, and now that LUC doesn't contribute to Hit, it's pretty much demoted to step 0 of why I requested it to get amped before. Too much preparation and costs for too little yield.)
So, for short:
-- Nevarious Riff should ignore evasion, at the very least vs non-player enemies.
-- It could now do Sound and Lightning damage, as per the new system allows these to be implemented.
So, for short:
-- Nevarious Riff should ignore evasion, at the very least vs non-player enemies.
-- It could now do Sound and Lightning damage, as per the new system allows these to be implemented.