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Duelist Tweaks
#5
"[url=http://neus-projects.net/viewtopic.php?p=4331#p4331 Wrote:Rendar » Wed Feb 04, 2015 4:19 pm[/url]"]I can understand with a shotgun. Seeing as it doesn't get the SKI bonus. YOu're pretty much just smashing them in the face with it.

Seconding this. Repel works well with every weapon since you're just smashing them with it to push them away, and the fact that it uses strength instead of whatever stat the weapon normally uses represents this well.

That said, I'm an advocate for "general" weapon skills; things that any weapon can do, so no one weapon feels crapped on since it always has at least those base options. And I fully support making Sidecut and Crystal Rose work with either any melee weapon (much in the same way Warning Shot is exclusive to both Bows and Guns) while leaving both Power Gradation and Couloir as their one exclusive weapon specific skill per weapon type. This would give both axes and spears a lot of love, without hurting swords at all. It would also indirectly help daggers, since VA + Kensei or Ghost is a popular combo.

However, I also feel we should leave Repel untouched. It has good situational use for other weapon types as well, and unlike something like sidecut, there's really no reason why you can't just bash someone with ANYTHING to push them back. I'm also iffy about not making Sidecut/Crystal Rose not work with blunt weapons since we have blunt swords.
*loud burp*
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