Poll: Are you in favor of chaning Enma's Summoning to True Damage?
You do not have permission to vote in this poll.
Yes. For an invocation, it should at least give you a guaranteed 100 damage.
38.89%
7 38.89%
No. Hexers don't need any more power
44.44%
8 44.44%
Yes but it should be an aoe instead of global to compensate.
16.67%
3 16.67%
Yes. But it should still be affected by Wraithguard/Guard/Bodyguard etc.
0%
0 0%
Other: specify in reply
0%
0 0%
Total 18 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Enma's Summoning
#16
If we're wanting to change it around, I could see something akin to this.

1. Once per battle cast per team.
2. Enma's Summons will deal damage based upon the number of negative status effects the enemy has.
3. For every 1 they have, you deal 10% of their HP.
4. Hex's/Curses double and will deal 20% of enemy HP.

That way if someone has 5 full hex/curses on them whenever this ability goes off, they simply go down. However even if you don't do the bads to them, if they've already 'badded' themself with Potion Sickness, Reload, cursed themself... it will still have an effect.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)
Sigrogana Legend 2 Discord