Poll: Are you in favor of chaning Enma's Summoning to True Damage?
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Yes. For an invocation, it should at least give you a guaranteed 100 damage.
38.89%
7 38.89%
No. Hexers don't need any more power
44.44%
8 44.44%
Yes but it should be an aoe instead of global to compensate.
16.67%
3 16.67%
Yes. But it should still be affected by Wraithguard/Guard/Bodyguard etc.
0%
0 0%
Other: specify in reply
0%
0 0%
Total 18 vote(s) 100%
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Enma's Summoning
#17
"[url=http://www.neus-projects.net/viewtopic.php?p=4412#p4412 Wrote:Rendar » Fri Feb 06, 2015 6:43 am[/url]"]If we're wanting to change it around, I could see something akin to this.

1. Once per battle cast per team.
2. Enma's Summons will deal damage based upon the number of negative status effects the enemy has.
3. For every 1 they have, you deal 10% of their HP.
4. Hex's/Curses double and will deal 20% of enemy HP.
Though it is still an invocation, I think that the curses/hexes should get removed after the skill is used. Thee status effects are fine, but the hexes/curses might be a bit OP'd if they stayed after something like that imo.
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