09-23-2021, 03:18 PM
There has been a lot of confusion over Void usage and its ties to Void Poisoning lately, more over what causes Poisoning on an enemy and what causes poisoning on the user in a higher risk to the point someone can officially be put behind bars for merely its usage in spars.
1) Could you clarify which of those skills carry very dangerous and high risks of inflicting Void Poisoning upon enemies mainly?
- Black Bolt
- Detogate
- Vanishing Strike
- Eliminate
- Blotch
- Black Elixir
- Wash Away
- Ignite Engine
- Void Refraction's gated projectiles
2) Is it true that in 'spar' contexts, there should not be risks of Void Poisoning to each side since you're holding back? (Assuming that counts as an 'injury' and in spars you don't aim to injure your foe.)
1) Could you clarify which of those skills carry very dangerous and high risks of inflicting Void Poisoning upon enemies mainly?
- Black Bolt
- Detogate
- Vanishing Strike
- Eliminate
- Blotch
- Black Elixir
- Wash Away
- Ignite Engine
- Void Refraction's gated projectiles
2) Is it true that in 'spar' contexts, there should not be risks of Void Poisoning to each side since you're holding back? (Assuming that counts as an 'injury' and in spars you don't aim to injure your foe.)