Poll: Are you satisfied with the current state of the event staff?
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The Current State Of The Event Staff
#22
Now that's just a grim thought.

Maybe if both got addressed together? It looks like this will always be tugged in both these ways, understanding that one part of the problem, with a third chime that I'll give to Jeff too (because it's true, in a sense).

- "Not enough people in the staff."
- "Eventmins are only truly doable if they're donators or receive mercy."
- "If eventmins end too good, people will grow dependency on them, perpetuating the cycle of 'we want more now that our standards are this high'."

Though just saying, at this rate that's why I've been insisting on limited player tools that help us DM our own things in houses. The whole stuff on 'Cardboard Cutouts' that I have posted a long ass time ago, that allows us to lay down icon marks on the ground to at the very least dictate "hey there's an enemy on this thing, let's roleplay this make-belief and kick their ass" would ease the tax on needing visual flavor for everything.

Just one single donation item (or, if possible, not a donation item) to simply mark the ground with A/B/C, would enable so much and ease so much load on everyone's shoulders and make player-driven events more doable. Because if being an eventmin means 'you get mob spawning tools and a kiss on the forehead' I'd rather just continue doing what I'm doing and using my DnD system in SL2 until the situation becomes more favorable.

I think FFXIV roleplayers know what I'm talking about, in reference to that. Hell, Jupiter can chime in about how expensive Bracken Moor 2 was, too, if he wants.
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The Current State Of The Event Staff - by Aqua - 09-30-2021, 01:38 PM
RE: The Current State Of The Event Staff - by Snake - 10-01-2021, 12:25 AM

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