Poll: Are you satisfied with the current state of the event staff?
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Yes
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16 57.14%
No
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12 42.86%
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The Current State Of The Event Staff
#26
     Hey hey bois - I didn't want to comment originally, but since everyone else did, I do figure I should say a bit.
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     On the note of public events, they are something I deliberately avoid. Though most have already said the downsides that come with hosting those, I make them not for the mentioned downsides, but the upsides of their 'opposite'. As Drez said: "Hanzo for all his flaws mechanically, as I did not feel it was in the best interest of the event he ran with the Sun Temple to alter the mechanics as he did so. Is a very strong narrative writer, and has quality dialogue. He seems to want to give everyone indepth experiences that may exceed the production budget and time he's allotted but he is eager, and that counts for something." What I consider being one of the most important parts of an event, is making sure everyone gets a certain dose of personal attention. Having helped Fern in the very last Falcon event, I do recall needing to "herd" players off to the main zones - picking stragglers. They are impossible to run otherwise, and for the before reason I do not wish to give away the amount of 'flow control' and 'person-to-person' factor you'd have in smaller/group events.
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     Had I to compare how it feels to run a group event as opposed to a public one, it would be comparing a nice family dinner to a high-school mess hall during chow time - where you alone need to make sure nobody leaves breadcrumbs on the table mat. The other part of the first post, about nobody doing anything (except for the friends, of course) - I won't comment on. Though, that said, we do need A LOT more GMs, since the current team is - obviously - failing to notice our rampant nepotism.
     Going ahead, and this is not my opinion alone, there is no self-gain in eventing whatsoever. It is a misconception by people who have a wrong idea of how the whole process goes. The train ticked to being called "staff" leads to a nicely colored wagon that smells of cat piss inside. It is a self-sacrificial position - just like being a GM is. Aqua mentioned that people doing nothing is a waste of 'resources' - yet I've yet to experience any of the mentioned. What has an eventmin, that a normal player does not? Simply the tools to assist others. Was I for instance, not an eventmin, I could still make the entire event myself, and get an eventmin to assist should I require such. I would get to do the event on a persistent character, reap whatever rewards are in store for that AND keep the map. To top that off, I would do so at my leisure, without an event quota over my head - or managing public perception of what I do. What does an eventmin get? A thanks, perhaps.
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     Still, each and every person on the team knows and has accepted that. During the Sun Temple event - received in a mixed manner as it was - Balthie, Hoot and DRuby have spent a total of 15 hours over two sessions on the RP alone. They didn't need to do that. Hoot needed to improvise the whole time, DRuby made a batch of (very much acclaimed) characters on the spot, and Balthie both cashed out two floors, and was sick - yet still attended.
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     What am I not seeing? Where is the self gain? I held not a knife to their throats, and demanded assistance. None of them were indebted to me either, and could have all simply said: "Sorry - too busy." Indeed, I haven't ever seen someone refuse assistance to another. What more, many times have people came to help despite such being inconvenient. That is not the behavior of someone in their place for the pink name. That is a show of commitment and dedication. Perhaps - with all that in mind - it is not too much to ask that we be approached when one has a desire to engage in a story? Likewise, and should you do so, know that we will do much to expand on your idea - and not be "given an event to run", as someone in this thread proposed.
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     Now, I don't want to sound salty or confrontational - though I may come across as such, due to tackling the two specific points above - but the fact that we could use more eventmin does stand. There was a lot of complaints about the game being dead before the first generation of event runners rolled out. The tools are steadily improving, so perhaps the solutions is simply adding more people, and providing housing? If the starving man has not been fed yet, perhaps he simply needs more to eat from?
[-] The following 7 users Like Hanzo's post:
  • Jupiter_Storm, lalchi, Miller, Poruku, Shadbase, Snake, The Alpha Bat
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Messages In This Thread
The Current State Of The Event Staff - by Aqua - 09-30-2021, 01:38 PM
RE: The Current State Of The Event Staff - by Hanzo - 10-03-2021, 05:34 AM

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