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Enemy Evaluation and Analyze Weakness, again.
#4
(10-06-2021, 02:38 AM)Snake Wrote: So what would you go for?

If the objective here is to nerf the skill in turn for decreasing the momentum cost, then you'll have to be way more harsh on it when you consider what's being affected, the duration of it and how it's being affected, else it'll go back to the old Tactician/Demon Hunter meta.

The options from what I can see it, is as follow:

- Change it from % scaling into flat scaling.

- Remove two debuffs from the skill.

- Decrease the max duration of the skill.

- All of the above (?).

Keep in mind I'm mostly talking about EE, AW can possibly stay the way it is with a cut on the duration as well, I'd like it to be used as a burst opening than "I've done my part, go ham for the rest of the fight."
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RE: Enemy Evaluation and Analyze Weakness, again. - by Lonestar - 10-06-2021, 03:00 AM

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