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Verglas and Skill-Slots
#1
Verglas since the rework has a lot higher focus on actually comboing you class-skills and allowed you to pick more than one combo into your aresnal effectively thanks to max skillpoints per skill only being 3.

However, since most of them are reliant on each other to even function, you have a massive Skill-pool size. Even building Wil and Skill you barely have enough for Verglas alone, farless if you go a second class. (I have like 40 skills on two classes and I use a sword FB, meaning I barely even touch their skillpool.)

So I want to suggest a Skill in the Verglas tree, that functions Smiliary to how Engineer deals with their own skill slot problem.

So something like. "Verglas skills only cost 0.5 skill pool slots." If you want to connect that to a condition, sure whatever.. Maybe all Kick skills?
But Skillpool is in my opinion the greatest issue that Verglas as a class has right now, about its functionality which kinda railroads you back into just spamming the most effective options and building more efficiently.

Alternatively one could at least make some of their slot skils 2 SP skills with the second one being just a free sloter, though that barely fights the problem.
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Messages In This Thread
Verglas and Skill-Slots - by Shujin - 10-19-2021, 10:05 AM
RE: Verglas and Skill-Slots - by sadbot - 10-19-2021, 03:44 PM
RE: Verglas and Skill-Slots - by Lolzytripd - 10-20-2021, 12:12 AM
RE: Verglas and Skill-Slots - by sadbot - 10-21-2021, 05:04 PM
RE: Verglas and Skill-Slots - by Shujin - 10-22-2021, 09:29 AM
RE: Verglas and Skill-Slots - by sadbot - 11-02-2021, 11:02 PM
RE: Verglas and Skill-Slots - by Shujin - 11-06-2021, 06:04 PM
RE: Verglas and Skill-Slots - by Autumn - 11-06-2021, 07:34 PM
RE: Verglas and Skill-Slots - by Shujin - 11-06-2021, 10:26 PM
RE: Verglas and Skill-Slots - by sadbot - 11-14-2021, 08:18 AM

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