02-08-2015, 05:45 AM
and thats all well and dandy, but if time doesn't matter like you say it does, can we change it to be close to real time so that the in a game calendar is actually a relevant tool
There is no positive to time staying as is, the arguement against changing time is that time doesn't matter, which is the exact reason to change it
time should matter, but it should flow at a realistic rate, its bullshit enough that we already 1/12th done with 2015, but I missed a whole IC year due to a vacation to the UK is
now for an example
Player A follows time, his character now has graying hair and aging
Player B is still in a training bra
they meet up after awhile, this causes RP conflict.
if we change time so it flows Slower, 1 day irl 2 days sl2. this can never happen.
There is no positive to time staying as is, the arguement against changing time is that time doesn't matter, which is the exact reason to change it
time should matter, but it should flow at a realistic rate, its bullshit enough that we already 1/12th done with 2015, but I missed a whole IC year due to a vacation to the UK is
now for an example
Player A follows time, his character now has graying hair and aging
Player B is still in a training bra
they meet up after awhile, this causes RP conflict.
if we change time so it flows Slower, 1 day irl 2 days sl2. this can never happen.