Verglas has some clear skill slot issues when it comes down to it, utilizing their kit in the intended class' fantasy will tax you a lot of skill slots very quickly, I'll go over one of my own builds that manages very barely to get over this flaw but not completely:
This character, a papilion with 40 Scaled WIL and 60 scaled SKI, 15 scaled GUI, needs to use a tome to hit the amount of skill slots that I would be comfortable with, and 29 skill slots is a TONNNN of skill slots, like not everyone can achieve that much.
the tome is helpful towards specific spells in Bonder as well as it being a custom tome so I can pump out a knockdown when I need it. It doesn't really excuse that the class takes a massive amount of skill slots, to be clear here is my skill slot allocation:
Summoner: 2
Martial Artist: 6
Bonder: 7
Verglas: 16
Summoner itself and its promos don't tend to take a ton of skill slots, so it fits in well with the setup, but imagine needing that many skill slots on top of being like a Black Knight, Demon Hunter, Evoker or Priest, it doesn't work very well I can tell you that.
People like having variety in their kits and that's understandable, I thought of a way that would still have a cost to the verglas some time ago with a thread that detailed that certain skills in Verglas should have a 2nd rank that makes them cost no skill slots. Very similarly to the OP post.
https://neus-projects.net/forums/showthr...d=7226&
Basically:
Ice Point
Ice Point Guard
Ice Point Greaves
All these skills could have a 2nd rank that have more of a skill point cost for the efficiency of skill slots, there's no reason to not have that imo.
This character, a papilion with 40 Scaled WIL and 60 scaled SKI, 15 scaled GUI, needs to use a tome to hit the amount of skill slots that I would be comfortable with, and 29 skill slots is a TONNNN of skill slots, like not everyone can achieve that much.
the tome is helpful towards specific spells in Bonder as well as it being a custom tome so I can pump out a knockdown when I need it. It doesn't really excuse that the class takes a massive amount of skill slots, to be clear here is my skill slot allocation:
Summoner: 2
Martial Artist: 6
Bonder: 7
Verglas: 16
Summoner itself and its promos don't tend to take a ton of skill slots, so it fits in well with the setup, but imagine needing that many skill slots on top of being like a Black Knight, Demon Hunter, Evoker or Priest, it doesn't work very well I can tell you that.
People like having variety in their kits and that's understandable, I thought of a way that would still have a cost to the verglas some time ago with a thread that detailed that certain skills in Verglas should have a 2nd rank that makes them cost no skill slots. Very similarly to the OP post.
https://neus-projects.net/forums/showthr...d=7226&
Basically:
Ice Point
Ice Point Guard
Ice Point Greaves
All these skills could have a 2nd rank that have more of a skill point cost for the efficiency of skill slots, there's no reason to not have that imo.