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Dark Imbuen't
#1
Dark imbue is getting quite outdated, especially since the changes to bonus damage. As it stands now, dark imbue is nothing more than a desperation move to scrounge up a little more hit for a painfully short duration, at the risk of losing momentum if the regularly resisted element in dark is resisted. The main two issues are:
  • The additional dark damage is not bonus damage and triggers resist momentum loss despite doing less damage, even with maximum investment, than many other sources that are considered bonus damage.
  • A three round duration. Very short for something as passive and basic as a hit buff and a small amount of extra damage.
I suggest simply that the dark damage be considered bonus damage, and the duration be increased from three rounds to four or five. There is also the option of expanding its use to some other weapons to make it a bit more usable, and just increasing the duration for axes to maintain its identity in the class.
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Messages In This Thread
Dark Imbuen't - by sadbot - 11-25-2021, 12:15 PM
RE: Dark Imbuen't - by Snake - 11-25-2021, 12:31 PM
RE: Dark Imbuen't - by sadbot - 11-25-2021, 12:53 PM
RE: Dark Imbuen't - by Autumn - 11-25-2021, 06:02 PM
RE: Dark Imbuen't - by Snake - 11-28-2021, 01:27 AM

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