12-26-2021, 01:49 AM
As it stands, charred void is a skill that can often be looked over due to how little it changes.
Currently, for a cost of 1 void energy per cinder tile created, all cinder tiles created will be converted into dark cinders.
I have considered two substantial changes:
First, the cost becomes 5 void energy per cinder tile placing spell/ability.
Second, any cinder tile you walk across will be converted to friendly dark cinders at the cost of 2 void energy per tile.
First balance-fu. I have no idea if this sounds dumb.
Currently, for a cost of 1 void energy per cinder tile created, all cinder tiles created will be converted into dark cinders.
I have considered two substantial changes:
First, the cost becomes 5 void energy per cinder tile placing spell/ability.
Second, any cinder tile you walk across will be converted to friendly dark cinders at the cost of 2 void energy per tile.
First balance-fu. I have no idea if this sounds dumb.