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Vampire's Rework issues
#9
(01-19-2022, 07:56 AM)FaeLenx Wrote: Will still agree that Sanguine Crest sucks, though. Mechanically they need a buff, but a lot of the sentiments around it and how much of a buff they need seem farfetched.

Remaking them entirely to focus more around a masquerade and unveiling themselves similar to some sort of Death Knighting steroid would be a neat idea, though.

I agree with this pretty heavily, I think that reworking vampires is actually a pretty good idea given that somewhere most players feel that vampires actually fall short of being considered strong, Vampires are supposed to be strong, not Lich or Dullahan strong given their respective RP opportunities become more limited, but should be considered a force to be reckoned with by the general adventuring populace anyways due to their cunning, and 

That is ICly what they are at the moment, and their current thematics are pretty good, but I think you can further Augment vampires by actually not augmenting them at all, let me explain.

I propose that Vampires be given a choice at character creation of any race they desire (Or at Air if they have not chosen one.), choosing said race will give them a specific skill from that race, and unlock their racial part icons in the mirror (Erasing the need to have them all available from the get-go), no strings attached you just get that skill, it would be predetermined as to not create spellthief scenarios where vampires suddenly become the best Leporidae of ever, for example:

-Choosing Wyverntouched would give them Poison Bite, but not Venom Drive/traits etc.
-Choosing Felidae would give them Fleetfoot but not Instinct/Golden eyes etc.

And so on and so forth, after this you could start buffing passives like Sanguine Crest to have +5 all stats and increasing healing gained from Racials/Vampiric sources by 25%, but it'd disable the ability to use your racial's ability for some time as you've entered a bloodfueled state.

And these are all just random numbers I'm throwing out here for the sake of it, like none of these have to be concrete or anything.
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Messages In This Thread
Vampire's Rework issues - by Snake - 01-17-2022, 07:55 PM
RE: Vampire's Rework issues - by Poruku - 01-17-2022, 08:36 PM
RE: Vampire's Rework issues - by adamkad1 - 01-17-2022, 09:35 PM
RE: Vampire's Rework issues - by Kazzy - 01-18-2022, 02:28 AM
RE: Vampire's Rework issues - by Tana - 01-18-2022, 04:31 AM
RE: Vampire's Rework issues - by FaeLenx - 01-19-2022, 04:22 AM
RE: Vampire's Rework issues - by Tana - 01-19-2022, 07:11 AM
RE: Vampire's Rework issues - by FaeLenx - 01-19-2022, 07:56 AM
RE: Vampire's Rework issues - by Autumn - 01-20-2022, 12:05 AM
RE: Vampire's Rework issues - by FaeLenx - 01-20-2022, 08:55 PM
RE: Vampire's Rework issues - by Tana - 01-20-2022, 06:12 AM
RE: Vampire's Rework issues - by Snake - 01-20-2022, 04:54 PM
RE: Vampire's Rework issues - by adamkad1 - 01-21-2022, 05:00 PM
RE: Vampire's Rework issues - by Snake - 01-21-2022, 09:25 PM
RE: Vampire's Rework issues - by FaeLenx - 01-21-2022, 11:49 PM
RE: Vampire's Rework issues - by Autumn - 01-22-2022, 12:41 AM
RE: Vampire's Rework issues - by FaeLenx - 01-22-2022, 02:23 AM

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