02-17-2022, 09:47 AM
I agree that their damage is probably too high when you actually elemental impact them to a decent element, I just don't really know how to go about addressing that in a way that doesn't screw over those just using them as utility for their bonus effects with no badge at the cost of damage. My example of making the elemental scaling be fixed to their default element isn't exactly a stellar solution. I almost think it would be better if they were a more black knight suitable element by default and had lower scaling, which would also help to reign black knight in a little by making their damage type options a bit more narrow. I'm not sure how likely a change like that is though, considering their current elements are kinda tied to them thematically.