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Lantern Bearer QoL and SP adjustments
#5
Adding onto this thread a little bit here, while this change is not necessary to the health of the class, it would for sure help quite a bit in a few dungeons to have access to a proper light damaging spell as well, and since Gentle Embers doesn't have an effect for Phoenix, this also allows you to swap to the light element consistently (and in spars) for Eternal Flame/Imbue Strike/Focused Beam and the much coveted and underutilized Phoenix Talon.

Here's what I think it should do:

This change assumes Lantern Flames are changed to 3 ranks max.

Quote:Phoenix

Regular effect changed

Cooldown is now 2 rounds

Now deals 100/110/120% Light ATK + 100% SWA light magic damage in an AoE
All allies in range receive a regeneration buff (LV = Rank * 10) for 3 rounds. (Effectiveness can increase or decrease depending on distance)


Gentle Embers Effect:

Damage and regeneration component removed, and replaced with healing instead, additionally Phoenix can revive allies in 3 range, but the cooldown of Phoenix is increased to 7 rounds if used this way. (This is EXACTLY how it functions currently.)
[Image: zo2BdSr.pngp]
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Lantern Bearer QoL and SP adjustments - by Autumn - 04-06-2022, 07:46 AM
RE: Lantern Bearer QoL and SP adjustments - by Autumn - 05-22-2022, 04:30 PM

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