Currently, Fire Breath has the added benefit of being capable of destroying tiles and laying down some decently levelled cinders as a result, the damage is not all that bad but there are a multitude of better options to use your momentum on, namely I do think making something do too much damage for the utility it provides (In this case, not needing a specific weapon/class and the sheer potential range and tile destruction) can be quite a dangerous proposition, making base Fire Breath on the level of Fir is something I will disagree with given Fir needs a casting tool, I can agree with making it comparable, but just under is preferred. However I think easing up on its ease of access isn't a bad idea either.
1) Lowering the momentum cost of both Channel Destruction and Channel Magic can be a large boon, even making them 2m each makes the total cost 7m for a fire breath instead of 9m, making using this in 1 turn a more realistic goal, while also keeping the strength of Hyattrs there (Their FP sustain)
2) Increasing Firebreather potion's increase to 50% would make this option more of a preferable option for sheer dedicated fire breathing builds.
The FP Cost of Fire Breath is massive, but I do think that the FP Sustain of Channel Magic helps offset this, and you don't want to make it too much of a good thing.
Personally I really prefer the current direction of Fire Breath being something you build up for, given how cool it is to have the cone attack than the straight line.
1) Lowering the momentum cost of both Channel Destruction and Channel Magic can be a large boon, even making them 2m each makes the total cost 7m for a fire breath instead of 9m, making using this in 1 turn a more realistic goal, while also keeping the strength of Hyattrs there (Their FP sustain)
2) Increasing Firebreather potion's increase to 50% would make this option more of a preferable option for sheer dedicated fire breathing builds.
The FP Cost of Fire Breath is massive, but I do think that the FP Sustain of Channel Magic helps offset this, and you don't want to make it too much of a good thing.
Personally I really prefer the current direction of Fire Breath being something you build up for, given how cool it is to have the cone attack than the straight line.