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The Castle map with the pillar in the middle should just be removed.
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(06-16-2022, 07:52 PM)Snake Wrote: It's supposed to simulate corridors, but it does a pretty bad job at that. I'd rather the map had actual blockades and corridors than a huge obstructive pillar in the center.

For instance, its sister map is more interesting, for having the jail spots and the sacrifice table in the middle, it gives you maneuverability while letting spectators do something about it.

I'm all in for either revamping it, or removing it.

This is a good idea, you could make it more interesting by dividing the center donut piece into four pillars similar to a map you find in the Lorywell Catacombs, this would significantly reduce the space it takes up, and moving around the donut map is pretty BLEH, especially cause you can't see the monsters that are on the other side.

The donut map, is simply only outdated because monsters appear on one side of the map now, it did not used to be as much of a pain when monsters were randomly spread around the battlefield, it just needs to be adjusted is all.
[Image: zo2BdSr.pngp]
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RE: The Castle map with the pillar in the middle should just be removed. - by Autumn - 06-16-2022, 09:34 PM

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