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Great Destruction-ing (Explosion)
#2
Explosion being the way it is was my bad. I told Dev that "it's a telegraphed move so it's fine to be evade ignoring", but that was not the case. Explosion IS NOT TELEGRAPHED AT ALL.

If only it worked like Setting Sun does, it would be more bearable than its current dated interaction of "on round start". Dodge people cannot avoid an Explosion, since a slower opponent will lay down Explosion, and end their round, so immediately it will proc on the next round's start, making the dodge, who is definitely always going to be faster for building CEL, to eat shit.

So here I humbly request, instead of tampering with numbers or cooldowns, can we please make Explosion a properly telegraphed attack?

Again, use Setting Sun as an example:

- 3M to set it up, cannot use the skill (spell on this case) on the same round.
- On the next round, you use Explosion again to detonate it. Or it detonates automatically once you end your turn.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
[-] The following 2 users Like Snake's post:
  • Autumn, HaTeD
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Messages In This Thread
Great Destruction-ing (Explosion) - by Autumn - 06-17-2022, 06:35 AM
RE: Great Destruction-ing (Explosion) - by Snake - 06-17-2022, 06:48 AM
RE: Great Destruction-ing (Explosion) - by Shujin - 06-17-2022, 06:10 PM
RE: Great Destruction-ing (Explosion) - by Shujin - 06-18-2022, 01:17 AM

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