07-04-2022, 02:48 PM
That's really an issue Korvara has due to how its tiles are set. Same can be observed by anything that's not 'traditional blocky tilesets' in a sense.
[v2.60b] Clickmove Nerf
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[v2.60b] Clickmove Nerf - by Shadbase - 07-04-2022, 01:40 AM
RE: [v2.60b] Clickmove Nerf - by Snake - 07-04-2022, 02:48 PM
RE: [v2.60b] Clickmove Nerf - by Shadbase - 07-04-2022, 03:20 PM
RE: [v2.60b] Clickmove Nerf - by Neus - 07-05-2022, 01:07 PM
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