07-13-2022, 06:14 PM
(07-13-2022, 06:07 PM)Snake Wrote: Glykins do need a drawback of some sort, tied to their Golden Blood.As a wyverntouched player dealing with the sadge high number of glykins, I would enjoy sill being able poison them, if only so that I may steal the status for my venom drive.
I suggest they should be completely immune to any form of Poison-type damage (natural 999% Poison Resistance), but they can still be inflicted with the status. And while they are Poisoned, their blood is working on overtime to keep the toxins in check, therefore lowering their Status Resistance by 50% (-10% per 10 Scaled SAN to a minimum of 0%)
This could be a good compromise between people who don't like them being fully immune to Poison's effects, and also people who want Poison to at least affect them in some way so they're not the godmod race.