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The Skill-points Thread
#8
I like having more options. I like how every time I've built a Hexer it's felt like playing a different playstyle while still riding on the same thematics mechanically. I don't like squishing down a class's options so that playing a class gets every tool that you would want to use in a fight. I like choosing between two good skills that both have merit, as opposed to finishing up and saying "Do I want Watchful Eye or Weapon Discipline?"
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Messages In This Thread
The Skill-points Thread - by Skullcatrons - 07-21-2022, 01:21 AM
RE: The Skill-points Thread - by Lolzytripd - 07-21-2022, 03:59 AM
RE: The Skill-points Thread - by Snake - 07-21-2022, 12:27 PM
RE: The Skill-points Thread - by sadbot - 07-21-2022, 10:22 PM
RE: The Skill-points Thread - by Lolzytripd - 07-21-2022, 10:52 PM
RE: The Skill-points Thread - by Shujin - 07-23-2022, 04:57 PM
RE: The Skill-points Thread - by Skullcatrons - 07-23-2022, 10:44 PM
RE: The Skill-points Thread - by FaeLenx - 07-22-2022, 12:42 AM
RE: The Skill-points Thread - by Sawrock - 07-23-2022, 07:54 PM
RE: The Skill-points Thread - by Rendar - 09-02-2022, 09:24 AM

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