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The Great Trivializer
#15
mercs are in a hilariously overtuned spot and the salt in this thread is indicative of other problems inherent to the gameplay and grinding systems of the game - and frankly irrelevant to the argument.

how much better grindvokers and dancers are at grinding loot than other classes has absolutely nothing to do with the fact that mercenaries effectively let you stop playing the game manually at a certain point and are very commonly used to avoid having to interact icly with people whatsoever.

you can bold your text at whatever size you want with however many memes you like. (please stop)

'raising the bar too high to train' isn't proof that mercs are fine. that's just a symptom of the intense scaling in xp requirements for higher levels and the lack of available mobs to grind for most characters in korvara due to the small amount of high level monsters available relative to the playerbase.

'grinders would grind anyway' isn't even an argument.

some classes being explicitly slower at fighting and gaining loot than others isn't a reason for mercs to remain overpowered. it's indicative of the oppressive nature of wide-ranging attacks and the power inherent in AoE attacks and especially in the range granted to them by their various arbitrary shapes.

arguments about the inefficiency and profit loss are expressive of flaws in the way the game's loot is made available and distributed.

these are all valid issues in their own rights, and PLEASE go make threads to discuss them rationally (PLEASE, some of these are so painful). but they're completely irrelevant to this particular topic. keeping a troupe of high-level monster mercs on hand is both a big issue with balancing PVE content and a constant thorn in the side of roleplaying events - i've seen people bring their horrifying monstrosity mercs (grindylows, snakemen, spatials) into fights icly occuring inside civilized society as if this were a completely natural thing, trivializing the encounter to boot.

npc mercs are a really interesting idea that i don't want nerfed into oblivion, but we have to acknowledge there's an imbalance here and most of this is not occuring according to ic
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Messages In This Thread
The Great Trivializer - by Collector - 07-26-2022, 11:43 PM
RE: The Great Trivializer - by Kazzy - 07-27-2022, 12:23 AM
RE: The Great Trivializer - by FaeLenx - 07-27-2022, 12:50 AM
RE: The Great Trivializer - by Collector - 07-27-2022, 01:08 AM
RE: The Great Trivializer - by FaeLenx - 07-27-2022, 04:16 AM
RE: The Great Trivializer - by Lolzytripd - 07-27-2022, 01:01 AM
RE: The Great Trivializer - by ThatOneHop - 07-27-2022, 01:16 AM
RE: The Great Trivializer - by Lolzytripd - 07-27-2022, 02:32 AM
RE: The Great Trivializer - by Tana - 07-27-2022, 02:43 AM
RE: The Great Trivializer - by Collector - 07-27-2022, 03:14 AM
RE: The Great Trivializer - by Autumn - 07-27-2022, 03:23 AM
RE: The Great Trivializer - by Skullcatrons - 07-27-2022, 09:00 PM
RE: The Great Trivializer - by Collector - 07-27-2022, 10:23 PM
RE: The Great Trivializer - by Snake - 07-27-2022, 09:17 PM
RE: The Great Trivializer - by Joseph Jostar - 07-27-2022, 10:28 PM
RE: The Great Trivializer - by sadbot - 07-27-2022, 10:30 PM
RE: The Great Trivializer - by Snake - 07-27-2022, 11:11 PM
RE: The Great Trivializer - by FaeLenx - 07-28-2022, 06:23 AM
RE: The Great Trivializer - by Tana - 07-28-2022, 07:58 AM
RE: The Great Trivializer - by Autumn - 07-28-2022, 06:06 PM
RE: The Great Trivializer - by Collector - 07-29-2022, 12:04 AM
RE: The Great Trivializer - by Joseph Jostar - 07-28-2022, 02:31 PM
RE: The Great Trivializer - by FaeLenx - 07-29-2022, 12:53 AM
RE: The Great Trivializer - by Tana - 07-29-2022, 02:05 AM
RE: The Great Trivializer - by Collector - 07-29-2022, 02:24 AM
RE: The Great Trivializer - by DerpyMcPandos - 07-29-2022, 02:44 AM

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