08-21-2022, 03:13 AM
I'm just so tired of global moves being fluffed RP'd as this awesome melee move IC'ly when the reality is some chump hiding in the corner using it in an extremely safe and lame way.
My favorite examples I've witnessed over the past YEARS being:
1. Divine Shower being roleplayed as magic swords flying from the caster (Yes we have a bonder move that does that now but with less damage)
2. Enmas summon being an army of ghosts with scythes attacking you
3. Wretched oil being mini mud soldiers that ran up to people and exploded goop (When it was global)
^^^ I mean, that's all very cool and all but it doesn't change the fact you're using it every time and roleplaying it as though you were doing this honorable move while in the furthest corner of a map.
Magic spells should get the farshot penalty to stop the evil that is artillery mages.
My favorite examples I've witnessed over the past YEARS being:
1. Divine Shower being roleplayed as magic swords flying from the caster (Yes we have a bonder move that does that now but with less damage)
2. Enmas summon being an army of ghosts with scythes attacking you
3. Wretched oil being mini mud soldiers that ran up to people and exploded goop (When it was global)
^^^ I mean, that's all very cool and all but it doesn't change the fact you're using it every time and roleplaying it as though you were doing this honorable move while in the furthest corner of a map.
Magic spells should get the farshot penalty to stop the evil that is artillery mages.