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Smoke and Mirrors
#1
Can we have it so that if you are targeting a tile that you cannot see one of a few things happen.

A ) Your maximum hit chance is capped at 50%, regardless of if you are a Kaelan or otherwise.

B ) If you select a tile that you CANNOT see, you attack there regardless, even if there is no valid target there (To stop people from trying every tile in their range past vision to land a friggin invocation)

C ) Just.. disable being able to attack a tile that you cannot see. It's not ideal, but it'll stop it.


B is the one I'm more leaning to.
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Messages In This Thread
Smoke and Mirrors - by Rendar - 08-30-2022, 04:31 PM
RE: Smoke and Mirrors - by sadbot - 08-31-2022, 03:30 PM
RE: Smoke and Mirrors - by renowner - 08-31-2022, 09:21 PM
RE: Smoke and Mirrors - by Autumn - 08-31-2022, 11:38 PM
RE: Smoke and Mirrors - by sadbot - 09-01-2022, 07:18 AM
RE: Smoke and Mirrors - by Snake - 09-02-2022, 07:54 AM
RE: Smoke and Mirrors - by Kameron8 - 09-04-2022, 12:08 AM

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