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Terra Flamma Battle Positions
#3
To expound on the Azure Meteorite, the spawns there are at least biased to put Team 1 north and Team 2 south.

The problem is that the maps are much wider than they are tall, meaning that members of each team are spread out extremely far from one another at times. This is more of a problem for players since it means they can wind up being alone on say, the west side of the map and their team all spawned 10+ tiles away in the eastern side while all of the enemy team popped in on the west.

While this thread is focusing on Terra Flamma's battle positions it's worth keeping in mind for current and future battle maps to have battle positions for each team---at the very least the Player team--be around the same side of the map.

It doesn't make sense ICly if you aren't getting back attacked that you'd wind up surrounded by monsters and isolated when a fight starts.
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Messages In This Thread
Terra Flamma Battle Positions - by Trexmaster - 09-22-2022, 03:24 PM
RE: Terra Flamma Battle Positions - by Poruku - 09-23-2022, 06:09 AM
RE: Terra Flamma Battle Positions - by Trexmaster - 09-23-2022, 06:43 AM
RE: Terra Flamma Battle Positions - by Snake - 09-23-2022, 08:06 PM
RE: Terra Flamma Battle Positions - by Poruku - 09-29-2022, 06:45 AM
RE: Terra Flamma Battle Positions - by Trexmaster - 01-27-2023, 03:43 AM
RE: Terra Flamma Battle Positions - by Trexmaster - 01-05-2024, 07:18 PM
RE: Terra Flamma Battle Positions - by Dezark - 01-06-2024, 04:11 AM

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