Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Make Evade A Teensy Bit More Available
#13
I don’t have much to contribute to this discussion aside from my own personal biases from almost always playing on-hit builds.

Having to pay the skill tax is what on-hit builds/crit builds had to always do. If they didn’t pay the skill tax, then they were rendered useless. Likewise, celerity builds were only of much use for initiative ganking and dodging builds that had less effective stats to use because of the skill tax. Then, initiative got reworked, so then celerity was even less effective.

As much as having a skill tax may suck, at least it’s better than having hit/crit/dodge builds having at least 40 points themselves below other builds due to a separate tax.
[Image: 7y3oPuY.png]
Reply


Messages In This Thread
Make Evade A Teensy Bit More Available - by Latto - 11-25-2022, 12:29 PM
RE: Make Evade A Teensy Bit More Available - by Sawrock - 11-26-2022, 11:20 PM

Forum Jump:


Users browsing this thread: 6 Guest(s)
Sigrogana Legend 2 Discord