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Make Evade A Teensy Bit More Available
#14
The fact that evade doesn't require luck anymore to be effective, also means that being an evader actually takes less stat points than being a tank. . . As you'd need vitality, defense, and resistance to tank. But for a dodger, you just need an excess of celerity. If you're a str build, that's enough health on its own, pretty much.

I'm not a big fan of it, but its not the worst thing in the world to me either. However what I do have a problem with, is that only a very few select classes have the tools necesarry to give you enough bonus evade in battle.

With the huge nerf to windswept gi, now we're back to . . . Spellthief and. . .Archer classes. . .Shapeshifter. . .And maybe firebird and aquamancer if you're also some kind of rogue or a combination of those two, along with windstream shoes and a skyburn or gain air or something to be a dodger. Even a one bonded youkai install tarrasque is +25 evade from the whole class, which isn't +50 even with windstream. You'd need Sarasha Gi on top of all that!

Losing windtouched gi basically meant that now if you want to play dodge you're a lot more shoe-horned into very specific classes or equipment, instead of just being able to manage with a wind spell and boots.
Being able to have max evade without really devoting any momentum into a buff is also maybe not great but. . . Eh. . . I'd rather dodge be available to a lot more people than a lot less people.

Anyone can tank, with any class combination.
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Make Evade A Teensy Bit More Available - by Latto - 11-25-2022, 12:29 PM
RE: Make Evade A Teensy Bit More Available - by renowner - 11-27-2022, 12:39 AM

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