12-01-2022, 07:19 PM
(This post was last modified: 12-01-2022, 07:22 PM by Lolzytripd.)
I feel like personally korvara could easily have an analogue for the magical trees necessary for mechanations in korvara quite easily. There could also quite easily be two "generations of mechanations" in korvara.
Example in the ruins when they are eventually released, the playerbase could find ancient mechanations, finally allowing the leap in understand for the various nations to craft them. Something there would also trigger older mechanations created by the same people who created nemalyth to awaken all over korvara, crawling out of the earth, ruins and caves, but due to their age remember nothing more than a blurry ms paint power point of their old lives.
You might not like the ancient mechanations idea on face value, but for the sake of anti cringe its important, you don't want the race being gate kept by a small handful of people that only have the IC knowledge to create them and needing permission to make a mechanation, or being told that your idea isn't a mechanation they'd ever create.
Example in the ruins when they are eventually released, the playerbase could find ancient mechanations, finally allowing the leap in understand for the various nations to craft them. Something there would also trigger older mechanations created by the same people who created nemalyth to awaken all over korvara, crawling out of the earth, ruins and caves, but due to their age remember nothing more than a blurry ms paint power point of their old lives.
You might not like the ancient mechanations idea on face value, but for the sake of anti cringe its important, you don't want the race being gate kept by a small handful of people that only have the IC knowledge to create them and needing permission to make a mechanation, or being told that your idea isn't a mechanation they'd ever create.