04-10-2023, 01:25 PM
The grind is a chore to get to level 60 where a lot of people want to be before roleplaying a character. Some people just want to skip it so they can focus more so on roleplaying without feeling held back by mechanical implementations.
You can get through it in like three-four hours if you know what you're doing and run an optimal grinding set up, but it's still a time sink that everyone has gone through dozens or even hundreds of times; changing the experience isn't going to really fix that, there's only so many times you can repeat something until it grows stale regardless of how enjoyable it is. So I'd rather development going into something more worthwhile.
I don't see any issues with the suggestion, it should probably be a once per character sort of deal though. You still have to get all the shards and find your gear too.
You can get through it in like three-four hours if you know what you're doing and run an optimal grinding set up, but it's still a time sink that everyone has gone through dozens or even hundreds of times; changing the experience isn't going to really fix that, there's only so many times you can repeat something until it grows stale regardless of how enjoyable it is. So I'd rather development going into something more worthwhile.
I don't see any issues with the suggestion, it should probably be a once per character sort of deal though. You still have to get all the shards and find your gear too.