04-26-2023, 06:44 AM
I'm a bit against the poison immune thing on snake shot. Otherwise I think that's fine. No reason to set up Glykin for a pretty free pulling shot knockdown easier than the other races.
Agreed with Pulling Shot.
Hard agree with cripples. Same reason Oracles suck.
Hard agree with Fortune Wind. Pretty trash now that Windtouched Gi is awful.
I don't think Longdraw needs a nerf really, farshot is a BITCH. But I guess its fine either way.
Don't think Flip shot really needs the range nerf. .. But sure.
YES WITH TWIN SHOT.
Fire and Wind, fine with.
Fortune wind to annorum is also just fine.
I know we very much disagree on this, but cherry blossom and gentle garden:
I think Gentle garden should have a 4 turn cd. Same as Graft.
And Cherry Blossom. . Man. Malmelo has a 7 turn cd, but Cherry blossom heals npcs for the full amount and also damages all enemies and has no cd.
You can use it every 2-3 turns if you really really want to. With the proposed changes its probably better but still. . . I'd maybe want it to go on a 2 turn cooldown after it triggers the annorum. Spamming it is just kinda crazy.
You've played Ranger WAY more than me, and probably more than a lot of people. Most of these i'm pretty much just on board with!
(Though skill scaling bows could still be really scary!)
Agreed with Pulling Shot.
Hard agree with cripples. Same reason Oracles suck.
Hard agree with Fortune Wind. Pretty trash now that Windtouched Gi is awful.
I don't think Longdraw needs a nerf really, farshot is a BITCH. But I guess its fine either way.
Don't think Flip shot really needs the range nerf. .. But sure.
YES WITH TWIN SHOT.
Fire and Wind, fine with.
Fortune wind to annorum is also just fine.
I know we very much disagree on this, but cherry blossom and gentle garden:
I think Gentle garden should have a 4 turn cd. Same as Graft.
And Cherry Blossom. . Man. Malmelo has a 7 turn cd, but Cherry blossom heals npcs for the full amount and also damages all enemies and has no cd.
You can use it every 2-3 turns if you really really want to. With the proposed changes its probably better but still. . . I'd maybe want it to go on a 2 turn cooldown after it triggers the annorum. Spamming it is just kinda crazy.
You've played Ranger WAY more than me, and probably more than a lot of people. Most of these i'm pretty much just on board with!
(Though skill scaling bows could still be really scary!)