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On-Dodge Passives that are kinda bad
#4
To agree with Renowner's latter part of his post- getting fucked in the ass harder for daring to miss a roll which already puts you in a bad position in the first place is anything but good-feeling for whoever suffers it. These passives should stay as they are. Niche bonuses that can slightly give you a boost, not reward you for simply doing what your build was most likely literally built to function for.

I just don't like this SL2 mindset of most things being easily resumed to : "X things wins but now even harder against Y other thing" with very little in-between. It often makes fights feel stale and accomplishes nothing but digging even larger of a gap between people at advantage and disadvantage.
066: Birth of the Robot Emperor
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On-Dodge Passives that are kinda bad - by Snake - 05-21-2023, 10:48 PM
RE: On-Dodge Passives that are kinda bad - by Ray2064 - 05-22-2023, 06:55 PM

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