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[v2.78] Mutated Gunbows
#1
When Guns are mutated into Bows (I.E, Yin/Yang for example), they do not carry over the Rounds property of firing multiple rounds, which is a vestige of a previous balance fix regarding them and how Power was calculated, which got changed.

However, you see that if you mutate a Gun into any other type, it will keep its multi-rounds property (I.E, Spirit Hunter or Ghost Smoke).

Which one is a bug, which one is not? Preferrably, make mutated Bowguns able to fire all their rounds, pls, since it's more flashy like that.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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[v2.78] Mutated Gunbows - by Snake - 10-02-2023, 10:19 PM
RE: [v2.78] Mutated Gunbows - by Neus - 10-20-2023, 04:32 PM

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