11-06-2023, 09:31 AM
Trex is out here speaking words of absolute WISDOM. Before even considering touching boneheart, the entire crit vs crit evade dynamic needs to be addressed. I will say though, the idea of making the system (and in my mind, hit could potentially benefit from this as well) more like what defense is, a flat number with multiplicative % reductions holding it back, might be more fair in the long run.
It'd take a lot of number tweaking, but it'd curb a lot of this all or nothing that we see from both evade and crit, the former often having to be cheesed with more and more skills being evade-ignoring to make it even SEEM fair. IMO crit suffers the same issue, just because of how massive crit bonuses are.
It'd take a lot of number tweaking, but it'd curb a lot of this all or nothing that we see from both evade and crit, the former often having to be cheesed with more and more skills being evade-ignoring to make it even SEEM fair. IMO crit suffers the same issue, just because of how massive crit bonuses are.