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With a heavy Boneheart
#24
(11-06-2023, 08:23 PM)Autumn Wrote: This does not rise up from nowhere, it has been a largely in-part development over time. With more classes getting easy access to crit evade and improvements to their own kits that have lined them up with stats that go well with Crit Evade, like BKs finding LUC to be an overwhelmingly desirable stat, or Bonders getting access to some incredible basic attacking tools. But that's not the only reason either, the nerfs in question so far may include:

-Keyshot changed from 30 Critical rate to 15
-Zerker Shell quartered from what it was
-Old Fitting Form removed from the game (Ghost honestly hasn't recovered from this)
-Northern Wind changed from 32 to 24 crit.
-GR2's entire existence making Poise a worthless mechanic

And a couple more side-points that do effect the general worthwhileness of critical rates:
-LUC's changes in GR2 that make it significantly less desirable as a stat for the purposes of offense.
-General player knowledge floor has raised drastically (this is a good thing)

Regarding poise, I have attempted before to address how completely useless it is to a duelist and how crucial it is to their gameplan to have critical rates, and I was met with the usual disapproval over buffing anything basic attack related (especially when related to duelist). I have since deleted the thread due to my opinions from then lining up a bit differently now, but I have attempted addressing this from an individual case.

As for if this is a sudden targeted nerf? People have been pining about the Crit vs Crit Evade dynamic for a few months now in the main discord channels and sometimes on the OOC, it is a problem that is rooted somewhere that I don't think anything but a numbers change somewhere can change that necessarily.

I find it a little odd that crit evade is advantaged on a stat level due to crit evade being used as a baseline for it to be determined against, but that changes significantly with items and skills, I can't deny that.

Crit Evade would be far better as a crit reduction stat than the outright denial of crits which are essential to some classes to even function correctly. That is the only rework I could see to the stat being present, but as it stands I think Boneheart being +25 crit evade is far too effective on an enchant when most enchants are valued at 5-10 on any individual stat's level.


Its worth 25 of a stat, 25. Most are worth 10 at best.
I've been calling for crit reduction instead myself for a while. I like that.
Also support nerfing boneheart in the interim.

One thing people haven't really noted here is those ways of juicing crit usually take momentum and has a negative in battle associated of taking valuable turns. My ass just rocking up with 110 crit evade without doing shit. Same thing for Dr vs evade really.

(11-07-2023, 01:53 AM)Rendar Wrote: So, I don't really have a say in the matter here, beyond "Hey maybe getting to do 3 actions a turn that do more damage than non-basic attackers due to exceedingly high damage scaling of GUI is maybe not quite okay"

Whenever I talk about Crit Evade, I see people appearing out of the wood works to go "It's OK. I have 210 crit without even trying hard, and can get even more." This is mostly a Filia thing, and I don't know how true it is.. but, personally, I'd love if maybe crit capped out, overall, at 75%. So it wasn't literally just guaranteed damage because someone couldn't afford to pay the LUC + Boneheart + FAI tax (of which, black water negates FAI)

Generally using my Crack builds as examples for these threads aren't super indicative of the overall whole. 

That build in specific was made cause I was tired of the state of crit evade and wanted to gouge crit to an insane degree specifically cause base crit evade is usually better.  It did have 248 total crit but...
It sacrificed a lot to get there and was generally a bad build.
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Messages In This Thread
With a heavy Boneheart - by Autumn - 11-04-2023, 05:03 PM
RE: With a heavy Boneheart - by Snake - 11-04-2023, 07:15 PM
RE: With a heavy Boneheart - by Ray2064 - 11-04-2023, 07:49 PM
RE: With a heavy Boneheart - by Miller - 11-04-2023, 08:34 PM
RE: With a heavy Boneheart - by Autumn - 11-04-2023, 08:53 PM
RE: With a heavy Boneheart - by MothEnthusiast - 11-05-2023, 06:06 AM
RE: With a heavy Boneheart - by Autumn - 11-05-2023, 08:18 AM
RE: With a heavy Boneheart - by MothEnthusiast - 11-05-2023, 08:48 AM
RE: With a heavy Boneheart - by Lolzytripd - 11-05-2023, 10:28 AM
RE: With a heavy Boneheart - by Trexmaster - 11-06-2023, 01:30 AM
RE: With a heavy Boneheart - by Kameron8 - 11-06-2023, 04:54 AM
RE: With a heavy Boneheart - by Trexmaster - 11-06-2023, 07:03 AM
RE: With a heavy Boneheart - by Senna - 11-06-2023, 07:44 AM
RE: With a heavy Boneheart - by Ray2064 - 11-06-2023, 08:30 AM
RE: With a heavy Boneheart - by MothEnthusiast - 11-06-2023, 09:31 AM
RE: With a heavy Boneheart - by Autumn - 11-06-2023, 08:23 PM
RE: With a heavy Boneheart - by caliaca - 11-07-2023, 05:12 AM
RE: With a heavy Boneheart - by MothEnthusiast - 11-06-2023, 08:42 PM
RE: With a heavy Boneheart - by Miller - 11-06-2023, 09:09 PM
RE: With a heavy Boneheart - by MothEnthusiast - 11-06-2023, 10:16 PM
RE: With a heavy Boneheart - by Miller - 11-07-2023, 01:26 AM
RE: With a heavy Boneheart - by Ray2064 - 11-07-2023, 04:28 AM
RE: With a heavy Boneheart - by Rendar - 11-07-2023, 01:53 AM
RE: With a heavy Boneheart - by Miller - 11-07-2023, 02:03 AM
RE: With a heavy Boneheart - by Poruku - 11-07-2023, 05:15 PM
RE: With a heavy Boneheart - by Snake - 11-10-2023, 02:44 AM

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