11-13-2023, 11:11 PM
Not to mention the time it takes waiting for them to even spawn in the first place. It takes about an hour for a boss to despawn and become spawnable again, the only difference at higher levels is how many ticks it takes to spawn, which for level 80 bosses takes about an extra 15 minutes (2 in game hours) since a complete dungeon wipe won't be enough ticks to make it spawn.
So you wait about an hour per fight (assuming you or someone else is clearing the dungeon of mobs), on top of the abysmal odds to get the unique drops you're likely looking for from the boss (let alone the desired drops from the generic drop pool).
I'd lean toward the first option considering how much garbage is in the pool already though option two should be the absolute minimum from these bosses.
I have many gripes about the current loot system but implementing the first option provided here would do wonders for the viability of fighting the new bosses for their unique drops even without any changes to the system as it is.
So you wait about an hour per fight (assuming you or someone else is clearing the dungeon of mobs), on top of the abysmal odds to get the unique drops you're likely looking for from the boss (let alone the desired drops from the generic drop pool).
I'd lean toward the first option considering how much garbage is in the pool already though option two should be the absolute minimum from these bosses.
I have many gripes about the current loot system but implementing the first option provided here would do wonders for the viability of fighting the new bosses for their unique drops even without any changes to the system as it is.