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Mechanation Trait Compensation
#7
It's off-topic by now, but the only way I'd see Mechanations getting access to skin traits would be if:

- By default, they were similar to Dullahan. So Poison immunity, treated as if they are not biological, and cannot use potions.
- Gain a trait: "Different Shell", which allows them to have access to biology traits, but lose their non-biological benefits.

This way it'd be balanced between mechanations that are more robotic, and mechanations that are more human-like.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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Messages In This Thread
Mechanation Trait Compensation - by Snake - 12-11-2023, 05:51 PM
RE: Mechanation Trait Compensation - by Poruku - 12-11-2023, 06:00 PM
RE: Mechanation Trait Compensation - by Snake - 12-11-2023, 07:00 PM
RE: Mechanation Trait Compensation - by Snake - 12-13-2023, 07:27 PM
RE: Mechanation Trait Compensation - by Poruku - 12-15-2023, 06:41 AM

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