12-17-2023, 06:20 PM
(This post was last modified: 12-22-2023, 08:29 PM by Senna.
Edit Reason: Didn't realize I wrote close for cost lol
)
Fuck it, why not.
Okay so, I believe Pain proof might need an adjustment. As it stands, it's just the worst guard. Its requirements are a little too steep for what's worth. A 50% reduction is nice until you realize you're not getting that full 50%; given how the game does bonus reduction; since it ain't no 'bodyguard', you're getting 25~35% worth of it.
That may still seem like a lot until you realize you're also losing 10% of your HP doing so, which only works against individuals who are marked with CC.
If you're a mad person that runs Afflicted spectre, that's like losing +100 HP, if not, you're losing 70~80 HP for a guard that probably reduces that exact amount of HP in damage you're using to proc the skill.
So it's pretty much 'You can't hurt me if I hurt myself more..!'.
A reason why the skill isn't used much if at all outside of a few rare circumstances.
So what I was gonna suggest was; to reduce the HP cost from 10% to 3%~5% and give it a two-round CD to balance it out.
Okay so, I believe Pain proof might need an adjustment. As it stands, it's just the worst guard. Its requirements are a little too steep for what's worth. A 50% reduction is nice until you realize you're not getting that full 50%; given how the game does bonus reduction; since it ain't no 'bodyguard', you're getting 25~35% worth of it.
That may still seem like a lot until you realize you're also losing 10% of your HP doing so, which only works against individuals who are marked with CC.
If you're a mad person that runs Afflicted spectre, that's like losing +100 HP, if not, you're losing 70~80 HP for a guard that probably reduces that exact amount of HP in damage you're using to proc the skill.
So it's pretty much 'You can't hurt me if I hurt myself more..!'.
A reason why the skill isn't used much if at all outside of a few rare circumstances.
So what I was gonna suggest was; to reduce the HP cost from 10% to 3%~5% and give it a two-round CD to balance it out.