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Weapon Suggestions: Healer's Arsenal
#2
The second one would likely be pretty nuts overpowered as a swap weapon. Imagine a ghost tank that had 300/1500 (from afflicted specter) left. We're talking 470 hp heal on them in that case, which is definitely way too much. This into malmelo (which is easily done as it doesn't scale SWA) can basically heal 1k on a tank.

I'd prefer it not be missing HP and a flat amount or a scaling amount. Something like 100 + 100% Light attack.

For the other, if you have 110 SWA you'll do 55 instantly and then... 330 over 3 turns. That's 275 effective over 3 turns which is more reasonable. Still might be a bit much though.
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Weapon Suggestions: Healer's Arsenal - by Snake - 12-17-2023, 11:08 PM
RE: Weapon Suggestions: Healer's Arsenal - by caliaca - 12-18-2023, 03:52 PM

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