12-22-2023, 10:47 AM
(12-21-2023, 05:02 PM)Poruku Wrote: I am pretty sure rank 4 painproof does not provide a stronger buff
Before
System: * Initial Damage: 126 Slash Physical, flags: , sk: null, wep: Scareclaw / /obj/items/equip/weapon/monster/scareclaw * play_atk_anim was 1.
* 122 Evade VS 209 Hit. (Damage Hit Mod was 0)
*2 Roll(s) Remaining. This one was a hit. GLANCE_CHECK_FIRST was enabled and the first hit roll was successful, so no glancing.
* Critical check: 50 Critical VS 110 Critical Evade. (126)
* spec_flat_reduc was 0. (126) * amp_multi was 1. (126)
* reduc_multi was 100. (126); MAG DEF, 0 PHYS DEF, 100 REDUC
* elem_reduc was 0. (126)
* armor was allowed. armor_reduc was 7. (119)
* Damage caps applied. (119)
* Damage shields applied. (119) * Final damage was: 119.
After (Rank 4 Painproof)
System: * Initial Damage: 126 Slash Physical, flags: , sk: null, wep: Scareclaw / /obj/items/equip/weapon/monster/scareclaw
* play_atk_anim was 1.
* 122 Evade VS 209 Hit. (Damage Hit Mod was 0)
*2 Roll(s) Remaining. This one was a hit. GLANCE_CHECK_FIRST was enabled and the first hit roll was successful, so no glancing.
* Critical check: 50 Critical VS 110 Critical Evade. (126)
* spec_flat_reduc was 0. (126)
* amp_multi was 1. (126)
* reduc_multi was 40. (50.4); MAG DEF, 60 PHYS DEF, 100 REDUC
* elem_reduc was 0. (50.4)
* armor was allowed. armor_reduc was 7. (43.4)
* Damage caps applied. (43.4)
* Damage shields applied. (43.4) * Final damage was: 43.