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Class Stat Passives (For everyone)
#12
I don't see what the benefit of this is. I don't really like the stat passives overall, but if every class had them, then it would kind of make them even more pointless. Instead, there should be more simple innates. For instance, a tiny bit of conditional evade bonus, a tiny bit of conditional hit bonus, a hint of extra damage or tankiness... This is what differentiates the power of many classes. Duelist is the king of base classes because it's a large amount of very good passives, while for some others the base class is kinda interchangeable. Curate comes to mind. Most base classes either have one or two crucial skills (southern wind, mass graft, mage's enchant) or a bunch of good passives (duelist, martial artist) and rarely both. All in all, the stat bonuses are not really an interesting way to tip the balance imo, especially because in some cases you won't want to have that particular stat (who the hell wants str/gui?). Instead of giving everyone stats, there should be a bit of everything else. Little simple things that fit the class and help to make it more attractive to those who aren't going to spam the active skills.
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Messages In This Thread
Class Stat Passives (For everyone) - by Autumn - 12-25-2023, 09:46 PM
RE: Class Stat Passives (For everyone) - by Fern - 12-26-2023, 10:01 AM
RE: Class Stat Passives (For everyone) - by Poruku - 12-27-2023, 08:50 PM
RE: Class Stat Passives (For everyone) - by Snake - 01-07-2024, 11:36 AM

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