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All-Fight (Monk)
#5
You're turning an offensive boost into a defensive boost which goes against the concept of the passive. You can keep it at 10% and generate and equivalent amount of Ki. 

That or you can change it so that every new instance of damage the Monk does on a unique target from the last. Increase the damage boost of All-Fight by 5%, starting from 5% up to 15%. That way all those AoEs actually have some synergy.
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  • Snake
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Messages In This Thread
All-Fight (Monk) - by Snake - 01-16-2024, 03:44 PM
RE: All-Fight (Monk) - by Poruku - 01-18-2024, 12:55 AM
RE: All-Fight (Monk) - by MothEnthusiast - 01-18-2024, 01:03 AM
RE: All-Fight (Monk) - by FaeLenx - 01-18-2024, 06:40 AM
RE: All-Fight (Monk) - by Cogster - 01-18-2024, 06:13 PM
RE: All-Fight (Monk) - by Snake - 01-24-2024, 03:41 AM
RE: All-Fight (Monk) - by Raigen.Convict - 01-24-2024, 11:45 PM
RE: All-Fight (Monk) - by Poruku - 01-25-2024, 10:02 PM

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