03-01-2024, 06:41 AM
Quote:Heavy Armors options:
- Functional immunity to physical damage at low(ish) health.
- Weapon specific crit-hate with free health and FP.
- Raw health.
Unarmored options:
- One wispy boi
(or you can run boring stuff like sarasha, caster gis or comc I guess)
Jokes aside, half of this issue is just the way the armor formula works and the amount of physical %DR that exists where magical does not. I've lost track of how much stuff comes before armor at this point (all of it besides like wraithguard?), but it's hardly a surprise that numbers go from hundreds to zero when they get hit by two 50% DRs, an occasional 20% and 15% DR, and a parry before cutting out flat damage.
I'm not convinced chopping up Bodyguard will really fix anything besides the upper bound of armor stacking, but I guess that's not a bad thing in the short term. Realistically though, I think at some point we should really stop and ask ourselves if we've got too many sources of %DR available to stack.
I would also never pass up an opportunity to post this Bodyguard hood classic:
Quote:Premier of Geladyne attacks Audacious Outsider with Kala's Promise!
Ring of Pearls! The ring of pearls gets in the way!
Critical Hit! Audacious Outsider takes 151 Pierce physical damage.
Quote:Premier of Geladyne attacks Soldier with Kala's Promise!
Critical Hit! Soldier takes 9 Pierce physical damage.