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Bodyguard Thread #2
#8
Yeah the issue was never with heavy armor, the crux of the issue is how armor was adjusted to be after everything when DEF/RES was changed to be 0.9 per point instead of 1 per point which made people flock to bonus DRs from equipment and classes even more so than ever. As far as I'm aware, armor is after every single DR that is commonly used besides maybe jarmor. Even if you lowered the amount of armor heavy-armor itself can offer, you would still be capable of reaching 30-40 armor which is already enough to nullify hits up to 150 damage with 72% DR; a number that's achievable with wraithguard + indomitable and some stat investment (45%~50% DEF. A 50% DR would make it possible to nullify hits of up to 300 damage. (Like the topic of this thread)

Body Guard is one of the issues but not the entire picture as Kameron pointed out; we would still be seeing a ridiculous level of damage reduction even if it got nerfed to be a lower value. Even if you lower it to say, 30% DR? All it means is that you can nullify hits up to 210-230 damage instead of 300 when you hit Body Guard HP due to how armor works.

Armor and Body Guard both need to be adjusted to be way less potent than it is currently. IMO, it should apply after critical damage or generic damage amps are calculated.
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Messages In This Thread
Bodyguard Thread #2 - by Poruku - 02-29-2024, 04:15 PM
RE: Bodyguard Thread #2 - by Shujin - 02-29-2024, 04:49 PM
RE: Bodyguard Thread #2 - by Autumn - 02-29-2024, 06:49 PM
RE: Bodyguard Thread #2 - by Miller - 02-29-2024, 09:25 PM
RE: Bodyguard Thread #2 - by Kameron8 - 03-01-2024, 06:41 AM
RE: Bodyguard Thread #2 - by Snake - 03-01-2024, 04:15 PM
RE: Bodyguard Thread #2 - by Poruku - 03-01-2024, 05:39 PM
RE: Bodyguard Thread #2 - by Miller - 03-02-2024, 03:31 PM
RE: Bodyguard Thread #2 - by WaifuApple - 03-03-2024, 05:02 AM

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